Title | Blood Hunt |
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Max Level | 90 |
Senshi Points | |
1-Star | 5 |
2-Star | 10 |
3-Star | 15 |
4-Star | 30 |
5-Star | 35 |
Senshi Blessings | |
Description |
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Born into a vampire hunter family, Fandela used to live a peaceful life with his family. However, during his childhood, his entire family was brutally murdered by vengeful vampires. In a moment of desperation, Fandela was saved by the timely arrival of the Vampire Hunter Association and was taken in and educated by them. As a survivor, he became a half-vampire after coming into contact with vampire blood, making him unable to resist the temptation of fresh blood. When he smells the scent of blood, he becomes excited and uncontrollably aggressive, attacking anything in his path. Disgusted by his half-vampire nature and to avoid harming humans, Fandela has always been a loner, rarely interacting with others. Fandela usually handles various missions entrusted to him by the Vampire Hunter Association. During one pursuit, he encounters the "Bounty Hunter" Aflallo. Both are chasing the same target, and after several clashes, Aflallo is critically injured by the enemy. Thanks to Fandela's timely rescue, Aflallo is saved and the enemy is subdued. This encounter brings them together, and for Fandela, who usually avoids contact with others, Aflallo's presence becomes particularly important. They not only exchange information but also assist each other in their work. Aflallo's appearance changes Fandela's previously dull life, making him no longer resent his own existence. With a change in mindset, Fandela begins actively searching for a way to become human again and hopes to find his own value in the world. To achieve this, Fandela carries out missions assigned by the association while embarking on a journey to rediscover himself on the Astral continent. |
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Senshi Information | |
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Star | |
Level | |
ATK Bonus | 5193 |
EVA Bonus | 2127 |
Star | Star Energy | Materials |
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1-Star | 5 | - |
2-Star | 10 | |
3-Star | 15 | |
4-Star | 20 | |
5-Star | 20 |
Name | DMG | Effect |
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Senshi Ultimate Move - Crimson Cross LV1
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359% Melee DMG | Info |
Senshi Ultimate Move - Crimson Cross LV2
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375% Melee DMG | Info |
Senshi Ultimate Move - Crimson Cross LV3
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406% Melee DMG | Info |
S.Senshi Ultimate Move - Crimson Cross LV1
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436% Melee DMG | Info |
S.Senshi Ultimate Move - Crimson Cross LV2
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467% Melee DMG | Info |
Night Kin
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259% Melee DMG | Info |
Night Kin
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275% Melee DMG | Info |
Night Kin
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306% Melee DMG | Info |
Night Kin
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336% Melee DMG | Info |
Night Kin
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367% Melee DMG | Info |
Senshi | Item | Stat Bonus | Max Strength | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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HP +6300 DEF +990 |
180% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max Effect: Stage 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Movement SPD increased by 17% When attacked, there is a 17% chance to increase max HP by 17%, lasts for 6 seconds, Cooldown 12 seconds |
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Max Effect: Stage 2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
DEF increased by 11% When attacked, there is a 17% chance to gain a shield that absorbs 85% of DMG for 4 layers, lasting 6 seconds, Cooldown 12 seconds. |
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Max Effect: Stage 3 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
All Resistance increased by 17% When attacked, there is a 17% chance to recover 17% HP, Cooldown 3 seconds. |
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Senshi | Item | Stat Bonus | Max Strength | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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ATK +3150 SPD +360 |
180% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max Effect: Stage 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
ATK increased by 11% When attacked, there is a 17% chance to increase DMG dealt to the Boss by 17%, lasting for 6 seconds, Cooldown 12 seconds |
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Max Effect: Stage 2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max HP increased by 17% There's a 14% chance to increase critical hit Value by 12.5% when attacking, lasts for 6 seconds, Cooldown 12 seconds |
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Max Effect: Stage 3 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
ATK SPD increased by 17% There's a 14% chance to increase ATK by 12.5% when attacking, lasts for 6 seconds, Cooldown 12 seconds |
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